Crossing Realities Has a Cost: Evaluating AR Second Screens for AI-Assisted Desktop Authoring

1 Concordia University • 2 Simon Fraser University • 3 Google Inc.
Crossing Realities Has a Cost: Evaluating AR Second Screens for AI-Assisted Desktop Authoring teaser

Overview of the AR Second-Screen system for AI-assisted desktop authoring, enabling cross-reality content transfer between physical desktop and virtual AR workspace.


Abstract

AI-assisted authoring requires users to frequently exchange user-generated and AI-generated content between a primary workspace and a Large Language Model assistant. These repetitive actions can fragment attention and compete for limited display space. To examine whether augmented-reality second screens help or introduce new transition costs, we designed an AR-Second-Screen system with unified keyboard-and-mouse interaction and compared it with Single-Screen and Dual-Screen desktop setups. Dual-Screen remained more efficient, with lower task-completion time and switching cost. AR-Second-Screen produced higher task and LLM idle ratios, indicating re-engagement costs when crossing between physical and virtual workspaces. Participants nevertheless rated AR positively, preferred it over Single-Screen, and showed no significant preference difference between AR-Second-Screen and Dual-Screen.

Methodology

Following a formative study, we conducted a controlled within-subjects study with 18 participants. Participants completed AI-assisted LaTeX authoring tasks using Single-Screen, Dual-Screen, and AR-Second-Screen configurations. The refined AR system used unified keyboard-and-mouse input and simplified bidirectional content transfer. Measures included task time, switching cost, task and LLM idle ratios, workload, usability, user experience, and preference.

Results

The physical Dual-Screen setup produced significantly lower task-completion times and switching costs than AR-Second-Screen. AR also led to higher task and LLM idle ratios, revealing re-engagement overhead at physical-virtual boundaries. Despite this performance cost, participants rated the AR experience positively and preferred it significantly over Single-Screen, with preference comparable to Dual-Screen.

Application & Implications

AR can extend an AI-assisted workspace when physical display space is unavailable, but adding virtual display area alone is insufficient. Cross-reality authoring tools should reduce the interaction and attention costs of moving context and generated content between the desktop workspace and the AR assistant.

Design Guidelines:

  • Use unified input across physical and virtual workspaces to avoid repeated input-focus changes.
  • Minimize manual content-transfer steps between the primary editor and the AI assistant.
  • Preserve task context across transitions so users can resume productive work quickly.
  • Use AR for persistent peripheral information when frequent cross-reality editing would create excessive switching costs.

BibTeX

@inproceedings{gemici2026crossing,
  author = {Gemici, Mucahit and Bashar, Mohammad Raihanul and Stuerzlinger, Wolfgang and Phadnis, Vrushank and Batmaz, Anil Ufuk},
  title = {Crossing Realities Has a Cost: Evaluating AR Second Screens for AI-Assisted Desktop Authoring},
  booktitle = {Proceedings of the 2026 ACM Symposium on Spatial User Interaction},
  series = {SUI '26},
  address = {Bari, Italy},
  numpages = {12},
  year = {2026},
  doi = {10.1145/3822518.3830046}
}